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In standard human-computer interaction paradigms, there is generally a separation between the gestural interaction and potential sound feedback: the sound is not designed to be the result of the physical interaction with the interface. In contrast, we are interested to explore sonic interaction paradigms where the sound feedback informs the listeners of their actual gestures and actions. We will present examples of interactive objects integrating dynamic sound feedback. This allows for improving the tangible object manipulation and
learning. Sound feedback can also alters emotional aspects. In particular, we present the development of sonic interactive objects called “Stonic”. They are designed to provide users with different affordances, i.e. action possibilities, which are linked to different sound feedbacks. These objects are used for experimental studies to better understand and model augmented auditory feedback in object manipulations.
10 mars 2015 00:51:19
10 mars 2015 00:47:34
11 mars 2015 00:45:54
11 mars 2015 00:58:00
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