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In audio-visual augmented reality applications, computer-generated audio objects are rendered via acoustically transparent earphones to blend with the physical environment heard naturally by the viewer/listener. This requires binaural artif
January 26, 2017 01 h 12 min
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During the past decade, new object-based immersive audio content formats and creation tools were developed for cinematic and musical production. These technologies free the music creator from the constraints of normalized loudspeaker confi
March 17, 2021 47 min
March 17, 2021 26 min
During the past year, our industry has witnessed an accelerated democratization of several technologies that enable the creation and distribution of audio and music content in new immersive audio formats - now supported in popular streaming
March 25, 2022 34 min
Presentation during the Ircam Forum Workshop 2023 In Paris During the thirty years since the development of Ircam’s Spat began, professional and consumer audio technology has progressed along several parallel threads – including sensory
March 29, 2023 33 min
What if we could stream immersive virtual events in which audio objects coincide spatially with displayed visuals, or music and soundtracks amenable to artifact-free instrument or language substitution, or to spectator 6-DoF navigation? We
March 27, 2025
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