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Traduction : Marie-Louise Diomède
Multimodal interaction, including gestures and movements, has become a major topic in scientific research and innovation. The applications span from Human Computer Interaction, health, well-being, sports to all digital arts. In performing arts, the use of wireless motion sensing allows for interaction with digital media such as sound and visuals. Gestures and body movements can be analyzed in real-time, using tools such as interactive machine learning, allowing artists to define their own movement vocabularies. In this talk we will present the R-IoT, a wireless movement-sensing device (with 3D accelerometers, gyroscopes and magnetometers) that has been developed for the artistic and hacker communities. It can be combined with bio-sensing hardware and sensors (e.g. heart beat, muscle activity, sweating, brain waves) by using the BITalino ecosystem from the PLUX company.
April 10, 2017 00:28:37
April 10, 2017 00:28:37
April 10, 2017 00:21:40
April 10, 2017 00:21:40
April 10, 2017 00:22:38
Do you notice a mistake?